How To Draw Gummar From Trollhunters Season 2
Gunmar the Black is the foremost adversary of the Tales of Arcadia franchise. He serves as the key antagonist of Trollhunters, a major antagonist in Wizards and a posthumous antagonist in 3Below.
He was the leader/warlord of the Gumm-Gumms (until he was reduced equally the 2d-in-control by Morgana), the archenemy of Jim Lake Jr. and other Trollhunters earlier him, and the father of Bular.
Contents
- 1 Official Biography
- 2 History
- two.1 Backstory
- 2.2 Trollhunters (Role One)
- two.2.ane Rebuilding Killahead
- two.3 Trollhunters (Part Two)
- 2.3.1 Meeting the Human Trollhunter
- 2.iii.ii Escaping the Darklands
- ii.3.3 Taking Trollmarket
- 2.4 Trollhunters (Role Three)
- two.four.1 Cardinal to the Night Eternal
- 2.four.two Race for the Staff
- 2.iv.3 Freeing Morgana
- 2.4.4 Ultimate Demise
- 2.5 3Below (Part I)
- ii.six 3Below (Part 2)
- 2.7 Wizards
- 3 Physical Description
- 4 Personality
- 5 Powers & Abilities
- 5.one Powers
- five.2 Abilities
- 5.3 Weaknesses
- half dozen Equipment
- 7 Relationships
- 8 Quotes
- 9 Episode Appearances
- 9.1 Trollhunters
- ix.2 3Below
- 9.3 Wizards
- 10 Trivia
- 11 Gallery
Official Biography [ ]
"Gunmar is the Troll warlord of the Gumm-Gumm army and the male parent of Bular. He is ruthless across imagining, and his return to the natural earth would spell the utter destruction of homo and Trollkind as nosotros know it."
History [ ]
Backstory [ ]
Centuries ago, when humans and trolls started fighting each other for control over the Earth, it created the War for the Surface Lands, and at that place were many deaths. This led the first Heartstone to rot from within, and Gunmar was born from the abuse and darkness.
Gunmar served the and so warlord of the Gumm-Gumms, Orlagk equally his height full general and first met his would-be top general, AAARRRGGHH!!!
Subsequently, Gunmar killed the Shattered Rex of the Quagawumps, his first victim. He also fought confronting Orlagk for the correct to be the supreme warlord of the Gumm-Gumms, the battle lasting for weeks. Orlagk slashed off Gunmar's correct eye, but he finally killed Orlagk and took full control of his regular army.
Later the troll and human being worlds are separated, Gunmar led his army to conquer the globe and destroy the human race. In the Dark Ages, Gunmar grew resentful of King Arthur for taking much of his territory and ransacking countless troll villages, despite his initial promise to never invade the Wild Wood. When the trolls imprisoned in Camelot escaped the castle, they sought shelter in the woods, until the Knights of the Round Table crossed the Killahead Bridge, the border betwixt the kingdom and the woods, and kidnapped Gunmar'southward just son, Bular. While sparring with his general, AAARRRGGHH!!!, Gunmar receives discussion of these events, which enrages him and demands his general to tell the good trolls of Dwoza to bring together the Gumm-Gumms or kill them all in common cold blood. Meanwhile, Gunmar is shocked when someone else has breached Camelot's defenses, whom he discovers was Rex Arthur'southward own one-half-sis/successor and Merlin'south sometime amateur, Morgana le Fay, whose night magics has been empowered by the Arcane Order and now fights for magic'southward domination. Morgana promises to Gunmar that the Gumm-Gumms will have victory and shall bring forth the Eternal Dark, which will permanently cake out the sun, ensuring the trolls would live freely on the surface without fright of the lord's day turning them to stone. Morgana curses Gunmar's Decimaar Blade, which volition let him to turn whatsoever creature into a Gumm-Gumm to do him every whim and build his army.
The Dwoza trolls captured General AAARRRGGHH!!! and, due to his ruthless ways and would kill them all without mercy, the good trolls ultimately choose to side with the humans and end Gunmar'southward reign of tyranny. Too, AAARRRGGHH!!! sees the error of his ways and betrays the Gumm-Gumms to begin a new path of non-violence.
This unleashed a battle between the Gumm-Gumms and the rest of the trolls, known every bit the Battle of Killahead Bridge. Information technology concluded when Deya the Deliverer, the first Trollhunter, defeated Gunmar, sealing him and his entire army into the Darklands (minus Bular, who was thrown abroad from the battlefield by the goddess/monster Nimue). Meanwhile, Merlin manages to seal Morgana away, preventing her from unleashing the Eternal Night. Dictatious, Blinky's brother, was thought to be long-dead, but in reality, he got sealed into the Darklands besides, where he became Gunmar's advisor by choice.
Following the battle, the pieces of the Killahead Bridge were spread across the globe and then that Gunmar could non render, and the trolls and humans all agreed to live separately in peace. Trolls lived in hiding and kept their very existence a secret from future generations of mankind to come. All the same, Bular conspired with the Janus Order to free his male parent so he could come back to the earth.
Trollhunters (Part One) [ ]
Rebuilding Killahead [ ]
Centuries later, Bular, Strickler, Otto Scaarbach, Nomura, and the Janus Order completed the Killahead Bridge.

Gunmar talks through the Killahead Bridge
Upon the Bridge'southward completion, Gunmar was able to speak to his son and his subordinates via projection. Bular then informed Gunmar that the current Trollhunter was a human named Jim Lake Jr. and that Strickler had forbidden him from taking the Amulet of Daylight, the only mode to open up the Bridge, from him. Strickler, in turn, argued that killing a human child would cause too much scrutiny, but their bickering only bellyaching Gunmar. The Gumm-Gumm warlord best-selling that Strickler was right to spare the Trollhunter to keep their plan underground before declaring that Bular shall be in charge. He then sent anybody away so he could speak with Bular privately, suspecting his son had misgivings about Strickler. Bular told Gunmar that in his human guise, Strickler was Jim's instructor and most likely felt amore for him. So Gunmar instructed Bular to subtly reveal Strickler's identity to Jim so the ii would be forced into a confrontation in which Strickler would impale the Trollhunter and take the amulet.
Strickler did indeed steal the amulet in "Recipe for Disaster" and swapped it for a fake to fool the Trollhunter. Even so, as everyone discovered, only the Trollhunter can use the amulet to open the Killahead Bridge. Despite existence engaged in boxing by Jim and his friends, Strickler tin flim-flam Jim into opening the Span (by grabbing Jim'southward hand and using it to have the amulet out and put it into the bridge), allowing Gunmar to call out to Bular. The bridge was eventually destroyed past Draal, who removed the amulet before Gunmar could be freed from the Darklands.
Upon learning of the death of his son, Gunmar sent Jim a message through Gnome Chompsky, who had been sent into the Darklands through a Fetch some time prior, threatening to murder anybody Jim had e'er loved for killing Bular. In his threat bulletin, translated by NotEnrique from Gnome Chompsky, Gunmar promised an 'ocean of claret' for Jim and his loved ones, that he would 'make a throne from their bones'.
Jim and so decides to go to the Darklands all alone, so nobody else gets hurts.
Trollhunters (Role Two) [ ]
Meeting the Homo Trollhunter [ ]
Gunmar is alerted of Jim'southward presence in the Darklands past Dictatious Galadrigal, who had decided to join his army eons ago. Gunmar is skeptical of Dictatious' want for joining him, but Dictatious manages to convince him to let him into the ground forces upon hearing that he can brand the Darklands his kingdom while the other trolls mingle with those pathetic humans. He orders for Jim's capture for he'southward the only one who can open the Killahead Bridge. Dictatious sends goblins and blood goblins in hot pursuit of Jim, who searches the Darklands for Enrique Nuñez. Jim finds Enrique in the Plant nursery, escapes the pursuing goblins, and goes back to the Killahead Bridge. He activates the portal but seeing this, the Troll Tribunal decides to destroy the bridge, thinking information technology'southward Gunmar escaping the Darklands. When the portal is closing, Jim manages to paw Enrique over to Claire, but by then, the portal closes. Immediately afterward, Jim is taken prisoner by Dictatious and ii Gumm-Gumms.

Gunmar faces Jim
Following Jim'southward capture and subsequent imprisonment, Gunmar requests an audience with the convict Trollhunter. Taken from the dungeon past the guards, Jim is brought before Gunmar in his throne room. There, Jim breaks out of his chains with his sword, attracts the attention of Gunmar's guards, and takes them down hands. Disappointed at his guards being overcome by a child, Gunmar drains the soul of one guard, forcing him to fall into a pit, supposedly to his death. Showing interest in Jim, Gunmar attacks, seeking revenge for Bular's death at first, until Dictatious suggests sparing Jim upon seeing a candy sent by Toby and dropped by Jim in the scuffle.
Escaping the Darklands [ ]
As Jim is dragged back to the dungeon, Gunmar questions Dictatious about his asking. Gunmar is shown the dropped candy and realizes the Killahead Bridge yet exists; therefore he could use Jim and the span to escape the Darklands. When Jim'due south friends enter the Darklands to salvage Jim and bring Nomura with them, Gunmar uses the distraction to become through the open up Killahead bridge with the now blind Dictatious, two guards, and some claret goblins, which had been left unguarded when Draal went through to save Jim and the others.
Gunmar is taken to the Janus Order to begin his plans to take over the surface globe, as well every bit gain the Heartstone to restore his lost force. Wanting to win Gunmar's favor, Dictatious lies to him that the Pale Lady has made him her seer. Finding no more use for the Order, Gunmar decides to kill the members and get the Heartstone himself.
Taking Trollmarket [ ]
Gunmar drains the soul of Draal and takes over Heartstone Trollmarket with Queen Ursuna, who was the real traitor who helped fix Gunmar gratis and was trying to rid the Trollhunters all along. He turns a member of the Troll Tribunal into a Gumm-Gumm and afterwards begins to round up every resident in Trollmarket so he can turn them, including the younglings.
However, Gunmar later discovers that Jim has escaped from The Deep (since he's not a troll) and has been helping the surviving trolls escape through the Gyre Station. He sends Usurna, Dictatious, and the possessed Draal to capture them. However, Claire manages to employ her Shadow Staff to teleport everyone to the surface.
Trollhunters (Part Three) [ ]
Primal to the Nighttime Eternal [ ]
While AAARRRGGHH!!! goes secret to reconnaissance the enemy, Gunmar tells his followers that taking the surface globe will be pointless if the dominicus keeps turning them to stone. He expresses his desire to bring forth the Eternal Night, which alarms AAARRRGGHH!!! and he warns his friends what Gunmar'south ultimate goal was: to employ the nighttime ritual to claim the surface world and devour mankind, just like he tried to do during the Boxing of Killahead.
Morgana uses Claire to tell Gunmar how to bring along the Night Eternal and he journeys to the Blackness Sea to merits the stone head of Angor Rot. She also informs him of Dictatious's fraudulence, much to his dismay. When Gunmar returns to Trollmarket, he plans on executing Dictatious for his deception and that he has exhausted his usefulness. Even so, AAARRRGGHH!!! intervenes and helps Dictatious escape so he can warn the Trollhunters what Gunmar is up to next. Gunmar captures AAARRRGGHH!!! and has big plans for him.
Race for the Staff [ ]
He and so searches for Aysa-Thoon, along with the possessed Draal and the captured AAARRRGGHH!!! to resurrect Angor Rot. He places AAARRRGGHH!!! in a trap for the Trollhunters so they wouldn't follow him.
He uses Angor to find Merlin'southward Tomb and steal the Staff of Avalon, where he loses control over Draal and confronts the Trollhunters for the possession of the staff. Gunmar successfully manages to accept the staff for himself and escapes the tomb, leaving Angor behind after he served his purposes in his view.
Freeing Morgana [ ]
Gunmar returns to Trollmarket in one case again, where he discovers that the Pale Lady herself has been underneath the Trollmarket'south Heartstone all forth. He tries to use the Staff of Avalon to free her, yet he failed to realize that Merlin has put in a safeguard: merely human easily who can speak Troll can wield the staff. Gunmar demands Usurna to observe a changeling (albeit the remaining changelings in Arcadia, who are Stricklander and Nomura, are on the side of the Trollhunters). Afterwards Usurna failed to kidnap Nomura, she later captured Strickler, along with Barbara Lake, Jim's mother. Threatening to kill Barbara if Strickler doesn't cooperate, he takes the staff and begins speaking the incantation. He activates the staff while he and Barbara brand a break for information technology, simply not before Gunmar breaks Morgana free from her crystal prison. With the Pale Lady gratuitous after centuries of being prisoned, she begins to bring forth the Eternal Nighttime by killing several Gumm-Gumms and so she can apply their grit and the Staff of Avalon to brainstorm the nighttime ritual.
Before the Eternal Night State of war begins, he begins a oral communication for his regular army while Angor Rot and Morgana listen together. When the state of war begins, Gunmar confronts the Trollhunter (now transformed into a one-half-troll). With the assist of Angor Rot, they battle Jim, who manages to take them out nearly flawlessly, thanks to his new troll abilities. Jim manages to seduce Angor as Gunmar throws him aside, calling him weak. Gunmar finally pins Jim down, expressing his disdain for a human male child wearing a troll'southward armor, and now shares his kind's skin. He then tries to plow Jim with his blade, only the Trollhunter fights back with his strength of will and shoves the bract away.
Ultimate Demise [ ]
When Gunmar lunges at Jim, he reacts by summoning his Eclipse Blade and slices through the Skullcrusher'south body. His body begins to turn to stone while the explosion eliminates the residue of his Gumm-Gumm Army. Jim (avenging his surrogate brother, Draal) shoves Gunmar's stone body off of the roof and he watches equally it shatters on impact with the ground, finally ending Gunmar's century-year-old reign of tyranny once and for all.
3Below (Part One) [ ]
Gunmar makes a brief cameo appearance in "Lightning in a Bottle" when Krel watches security footage of Jim contesting Gunmar (who was really Otto Scaarbach).
3Below (Part Two) [ ]
In "The Big Sleep", Colonel Kubritz shows Full general Morando footage of Gunmar's set on on Arcadia.
Wizards [ ]
Despite his death, Gunmar is confirmed to appear in the final installment.
Concrete Description [ ]
- " In Gunmar, we wanted a villain who would be invincible, so we chose to base of operations him on obsidian, a hard glass-similar volcanic rock. When broken in half, obsidian creates more edges, and that inspiration informed the graphic symbol and brought him to life. "
- ―Rodrigo Blaas, Executive Producer[src]
Gunmar has ii large horns on his caput which span out big. His skins glow in a bright teal-colored blueprint. He has xanthous teeth and what appears to be black hair. He has a missing right eye (which is one of his lifeblood stones) from his battle with Orlagk the Oppressor, the original Gumm-Gumm warlord.
Subsequently absorbing the Heartstone, his skin now glows a bright orangish-yellowish colored design.
Personality [ ]
A psychopathic and ruthless tyrant, Gunmar had made it his life goal to dominate both the Dark Realm with Earth and dominate all of Trollkind.
In add-on, despite the Janus Order helping him regain his full strength and his army, he simply saw them every bit tools and fifty-fifty exterminates the Changeling members, merely because he thought that they served their purpose (and he never saw them as equals of trolls in the first identify). Gunmar's extreme prejudice against Changelings is what causes Nomura and Stricklander to encounter the error of their ways. Worse, he doesn't truly intendance about trolls (apart from his son, Bular) except for how useful they tin can be to him and will readily dismiss them if he feels they've served their purpose. As such, he in one case left Angor Rot to dice in Merlin's Tomb after obtaining the Staff of Avalon. When he was confronted by Angor, who'd survived, Gunmar dismissively congratulated Angor and threatened him when Angor declared he serves Morgana, non the Skullcrusher, and Gunmar retorted that to serve the Eldritch Queen is to serve himself, indicating he saw himself equal to or even superior to Morgana, despite all his respect and reverence for the witch. He fifty-fifty smiled wickedly when she destroyed several of his Gumm-Gumm soldiers to utilise their dust to prepare the ritual for the Eternal Dark, not caring for their lives since information technology would serve his ultimate goal.
Even so, despite his ruthless and tyrannical nature, Gunmar was non without honor every bit he wouldn't kill someone weak and in despair, like during his very brief encounter with Barbara Lake, who he did non kill, despite her beingness the female parent of his worst enemy. Although, when he promised that he'd only let Barbara go if Strickler releases Morgana, it'southward unknown if he was willing to go on his end of the promise (although Strickler'due south attempt to escape with Barbara would sort of vaguely show otherwise). He did care securely about his son, and he acknowledged the fact that he was impulsive and reckless and should've known amend than to rush into boxing, which led to his death at the hands of Jim. He also is capable of showing respect, equally shown with Jim. At starting time, he thought lowly of Jim, but later he learns to respect him equally a powerful adversary and worthy opponent. Also, despite antisocial Changelings, he does seem to respect Stricklander and even openly admitted to praising his schemes.
Regardless of his few tender moments, Gunmar is a hypocrite who disguises his motives with self-righteous rhetoric, challenge he wants to "repossess the world for troll kind" when in reality, he is only a power-hungry megalomaniac who sees every creature effectually him as inferior and weaker than himself, thus he follows the notion that "might makes right", which is what feeds his delusion that he is entitled to rule.
Powers & Abilities [ ]
Powers [ ]
- Gumm-Gumm Troll Physiology: As the leader of the Gumm-Gumms, Gunmar was 1 of the strongest Gumm-Gumms in the Darklands.
- Superhuman Forcefulness: Gunmar's strength was profoundly feared by many trolls. Even in his weakened state, he was strong enough to brutally strangulate a Stalking and go horn-to-horn with AAARRRGGHH!!! until his quondam general managed to overcome him. After he absorbed Trollmarket's Heartstone, his forcefulness was greatly enhanced to where he was deemed unstoppable to fight head-on.
- Superhuman Endurance: Every bit a troll, Gunmar could endure more an average homo.
- Superhuman Durability: Cheers to his stone skin, Gunmar had excellent durability, every bit he managed to survive many battles without existence killed.
- Superhuman Stamina: Gunmar could physically exert himself for long periods without tiring. In his weakened land, his stamina was profoundly worn out.
- Enhanced Speed: Afterward absorbing the Heartstone, Gunmar was faster than his followers.
- Superhuman Senses: As a troll, Gunmar'due south senses were much more acute than a human's.
- Longevity: As a troll, Gunmar was capable of living for hundreds of years, just is however capable of beingness killed and tin can fall in boxing.
- Heartstone Energy Assimilation: Gunmar was able to absorb the energy of a Heartstone to augment his physical forcefulness.
- Conductive Free energy: One time he absorbed the free energy of the Heartstone, he was capable of administering the energy into explosive blasts through touch.
- Mind Control (via Decimaar Blade): With his cursed blade, Gunmar was able to educate others and/or plow trolls into Gumm-Gumms. He was also able to communicate through the possessed, as he did with Draal and Otto.
Abilities [ ]
- Swordsmanship: Gunmar was an accomplished swordsman, though his big construction made him somewhat slow.
- Combatant: Despite his big structure, Gunmar was a skilled fighter, beingness able to proceed par with Nomura, AAARRRGGHH!!!, Draal, and later Jim after he was transformed into a one-half-troll.
- Skillful Orator: In his rights, Gunmar is a powerful speaker, giving out endless speeches to his ground forces.
Weaknesses [ ]
- Straight Sunlight: Like all trolls, Gunmar had a natural weakness to sunlight as it burns and turns him to stone.
- The Eclipse Bract: The Trollhunter'southward Eclipse Blade is a weapon capable of executing Gunmar as it contains the Triumbric Stones that are tied to Gunmar's lifeblood: his birth, his offset impale, and the battle in which he gained control of the Gumm-Gumms.
Equipment [ ]
- Decimaar Blade: Gunmar brandishes the Decimaar Blade, a cursed sword with nighttime magic that tin be summoned to his hands and besides allows Gunmar to control the minds of his enemies, or turn them into Gumm-Gumms. Withal, beings with stiff wills (Jim being the prime case) can resist its effects, sometimes even to the indicate of beingness almost completely immune.
- Staff of Avalon (briefly): Afterwards retrieving Merlin's staff from his tomb, Gunmar attempted to utilise information technology to free Morgana from her prison. However, he failed to realize that only human hands who can speak Trollish tin can wield the staff. He demands Usurna to find a changeling.
Relationships [ ]
- Master article: Gunmar/Relationships
Quotes [ ]
- Principal article: Gunmar/Quotes
Episode Appearances [ ]
Trollhunters [ ]
Trollhunters Part 1 | ||
"Becoming: Part 1" Mentioned | "Condign: Function ii" Mentioned | |
"Wherefore Fine art Thou, Trollhunter?" Mentioned | "Gnome Your Enemy" Cameo | |
"Waka Chaka!" Absent | "Win Lose or Draal" Mentioned | |
"To Catch a Changeling" Absent-minded | "Adventures in Trollsitting" Mentioned | |
"Bittersweet 16" Mentioned | "Young Atlas" Appears | |
"Recipe for Disaster" Mentioned | "Claire and Present Danger" Appears | |
"The Battle of Two Bridges" Vocalism | "Return of the Trollhunter" Mentioned | |
"Mudslinging" Cameo | "Roaming Fees May Apply" Cameo | |
"Blinky'southward Day Out" Mentioned | "The Shattered King" Mentioned | |
"Airheads" Absent-minded | "Where Is My Mind?" Absent | |
"Party Monster" Mentioned | "Information technology's About Time" Mentioned | |
"Wingmen" Mentioned | "Angor Direction" Mentioned | |
"A Nighttime to Remember" Absent | "Something Rotten This Way Comes" Mentioned |
Trollhunters Office 2 | ||
"Escape from the Darklands" Appears | "Skullcrusher" Appears | |
"Thou Theft Otto" Appears | "KanjigAAARRRGGHH!!!" Appears | |
"Homecoming" Appears | "Hiss Hiss, Bang Blindside" Appears | |
"Hero with a Thousand Faces" Appears | "Just Add Water" Appears | |
"Creepslayerz" Appears | "The Reckless Club" Appears | |
"Unbecoming" Appears | "Mistrial and Error" Mentioned | |
"In the Hall of the Gumm-Gumm King" Appears |
Trollhunters Part 3 | ||
"Night Patroll" Appears | "Arcadia's Nearly Wanted" Appears | |
"Bad Coffee" Appears | "Then I'yard Dating a Sorceress" Appears | |
"The Exorcism of Claire Nunez" Appears | "Parental Guidance" Mentioned | |
"The Adjuration" Appears | "For the Glory of Merlin" Appears | |
"In Good Hands" Appears | "A House Divided" Appears | |
"Jimhunters" Appears | "The Eternal Knight: Role one" Appears | |
"The Eternal Knight: Part ii" Appears |
3Below [ ]
3Below Part 1 | ||
"Terra Incognita Part One" Absent | "Terra Incognita Part Ii" Absent | |
"Mind Over Matter" Absent-minded | "Beetle Mania" Absent | |
"Collision Course" Absent-minded | "D'aja Vu" Absent | |
"Flying the Coop" Absent | "Political party Crashers" Absent | |
"Lightning in a Bottle" Appears | "The Arcadian Chore" Absent | |
"Truth Exist Told" Absent | "Final Night on Earth" Absent-minded | |
"Bad Omen" Absent |
Wizards [ ]
Wizards | ||
"Spellbound" Cameo | "History in the Making" Appears | |
"Witch Hunt" Mentioned | "Lady of the Lake" Appears | |
"Battle Royale" Appears | "Killahead, Function 1" Appears | |
"Killahead, Part Two" Appears | "Wizard Underground" Absent | |
"Dragon's Den" Mentioned | "Our Terminal Act" Absent |
Trivia [ ]
- Gunmar was the primary antagonist of Trollhunters, simply was ultimately reduced to the secondary antagonist at the stop of Role Three by Morgana, who is the hidden true villain of the series. She stated that Gunmar was goose egg more a pawn to her.
- She has bigger plans than anyone else, even Gunmar.
- She is more than powerful and dangerous than the Skullcrusher.
- She is even responsible for creating Angor Rot and the Gumm-Gumms, including Gunmar himself as she began the disharmonize betwixt humans and trolls which gave nascence to Gunmar.
- Gunmar has the same alias, Skullcrusher, as Stoick's Rumblehorn dragon from the How to Train Your Dragon franchise.
Gallery [ ]
How To Draw Gummar From Trollhunters Season 2,
Source: https://talesofarcadia.fandom.com/wiki/Gunmar
Posted by: cookshiled.blogspot.com
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